Zatara

Issue
Cover Appearance?
Comment
Reprinted In
Action #1
No
(no title) - 1st Appearance, I: The Tigress, vs. The Tigress Famous First Editions #C-26
Action #2
No
"The Haunted Farm" - vs. the Ghost,  a gang of crooks "haunting" a farm
Action #3
No
"Death from the Air" - vs. The Tigress
Action #4
No
"Night Club Murder" - solves the murder of night club owner "Big Bill"
Action #5
No
"Egyptian Wizard" - vs. an evil wizard in Egypt
Action #6
No
"The Emerald of Cheops" - vs. the Tigress as she tries to steal an Egyptian emerald
Action #7
No
"Zulu Diamond Mine" - foils the Tigress' plot to steal from natives
Action #8
No
"Indian Prince" - rescues Indian prince for rebel forces
Action #9
No
"Mad Lama" - vs Mad Lama Jerbel, a Tibetan with hypnotic powers, Tigress appears
Action #10
No
"The Treasure of Genghis Khan" - along with the Tigress, recovers the treasure of Genghis Khan
Action #11
No
"The Sea Ghost" - solves mystery of a ghost, an illusion conjured by a rival but criminal magician
Action #12
Yes
(no title) - thwarts War in the fourth dimension
Action #13
No
"The Swamp of Satan" - thwarts the efforts of a witch and her son's efforts to steal a plantation
Action #14
Yes
"The Fountain of Youth" - visits South America
Action #15
No
"The Ice Menace" - vs. crooks starting floods by melting icebergs
Action #16
No
"The Terror From Saturn" - thwarts Gorla and his invaders from Saturn
Action #17
No
"Peril of Ophir" - defeats witch trying to steal youth from girl, I: Setap, vs. Setap
Action #18
No
"The Atlantis Mystery" - A: Setap, helps Setap find a new home in the sunken city of Atlantis
Action #19
No
"The Gorilla King" - vs. mad scientist with trained gorillas
Action #20
No
"The Moon Men" - thwarts criminals coming from the Moon
Action #21
No
"The Deaths on the Moor" - thwarts a series of murders in Sussex, England
Action #22
No
"The Mask" - vs. the Tigress
Action #23
No
"The Treasure Tower" - vs. Kartzoff, a jewel collector and murderer, Tigress appears
Action #24
No
"The Magician Murders" - defeats men trying to cover up murder/theft with a sťance
Action #25
No
"One Man Crime Wave"  -defeats the criminal organizer Asmodeus, Tigress appears
Action #26
No
"The Jagtooth Gold Mine" - recovers stolen loot from mine
Action #27
No
"The Vanished Explorer" - rescues explored Raoul Darmand from a tribe of ape men hidden in Africa
Action #28
No
(no title) - captures the Gringo gang
Action #29
No
(no title) - rescues girl from criminal after a treasure
Action #30
No
"Mottled Death" - vs. the Tigress
Action #31
No
(no title) - while on tour in a small nation overseas, Zatara stops a minor war
Action #32
No
(no title) - helps an aeronautics scientist protect his invention
Action #33
No
(no title) - Helps the Rinaldo family when Fred Hart tried to recover the Shin-Gava, an idol of pure platinum
Action #34
No
(no title) - rounds up Scarface and his gang
Action #35
No
(no title) - catches crook who swindles a kid out of his watch
Action #36
No
Action #37
No
Action #38
No
"The Rolling Fireball Menace"
Action #39
No
"The Zin Diamond" - Zatara guards famous jewel against thieves
Action #40
No
(no title) - helps an old man keep from being committed and robbed of his property
Action #41
No
(no title) - prevents Utah Sill and gang from stealing land at El Rancho Grando
Action #42
No
(no title) - vs. the Tigress and Frosty Parker as they try to steal a mind-machine
Action #43
No
(no title) - breaks up the graft operation of "Honeyboy" Hannis
Action #44
No
(no title) - defeats Axis agents after a Utah aluminum deposit
Action #45
No
(no title) - vs. the Cobra, a hooded criminal
Action #46
No
(no title) - In a blatantly out of continuity story, Zatara ends World War II 3 months into it
Action #47
No

(no title) - When an underwater city is discovered off the coast of Florida, Zatara must defeat The Brain, an ancient scientist from that city

Action #48
No
"The Case of the Maddening Music" - vs. Jan Haarl, a criminal musician
Action #49
No
"The Story of the Magical Mobsters" - defeats criminals who use sleight of hand and magic props to commit crimes 
Action #50
No
"The Man Who Couldn't Die" - Abner Jorkins goes on a crime spree after stealing a serum that makes him invulnerable
Action #51
No
"Case of the Coconut Crimes"  - captures Peter Porl when he tries to become a super-villain
Action #52
Yes
"Crimes on Ice" - breaks up protection racket targeting figure skater
Action #53
No
"Crooks: Handle With Care" - helps Archie Armbruster's attempts to reform criminals with kindness
Action #54
No
"Recipe for Robbery" - captures crooked chef running crimes from a kitchen
Action #55
No
"Crimes by Coincidence" - captures Al Torpenelli, a crime lord causing murders by "accident"
Action #56
No
"Case of the Phony Funny Man" - vs. crooks targeting comedian
Action #57
No
"Treasure Trove" - vs. crooks after pirate's treasure
Action #58
No
"The 7-Year Itch" - rescues tightrope walker
Action #59
No
"Crime Takes A Detour" - captures Hogg Slagg and gang
Action #60
No
"Styles in Crime" - ends a crime spree by immaculately dressed thugs
Action #61
No
Action #62
No
Action #63
No
Action #64
No
Action #65
No
Action #66
No
Action #67
No
"Mardi Gras Marauders" - thwarts crooks in New Orleans
Action #68
No
"The Pictures That Walked" - defeats crooks with the help of some paintings
Action #69
No
"East meets West" - vs. crooked Indian fakirs
Action #70
No
Action #71
No
Action #72
No
Action #73
No
"Rocks of Riches" - vs. crooks after diamonds and gold buried in Inca riches
Action #74
No
"The Lion's Den" - rounds up crooks using lions to assist their crimes
Action #75
No
"The Sting of Death" - solves mystery of man being  extorted by his butler
Action #76
No
"The Walk of Death" - vs. crooks targeting a circus troupe
Action #77
No
"The Pranks of Pan" - vs. the Greek God Pan
Action #78
No
"Planes Without Pilots" - vs. crooks at airfield
Action #79
No
"When Magic Fails" - vs. Peter Paunch, a criminal who is resistant to Zatara's magic
Action #80
No
"Tumbling Timber" - trails a disappearing forest and thwarts crime a timber mill
Action #81
No
"The Sea-Going Sparklers" - vs. "Stone" Stanner, a diamond smuggler
Action #82
No
"Facts about Fables" - helps Jimmy Timms through some tall tales
Action #83
No
"The Innocent Thief" - clears the name of Gerald Miller who is framed for robbery
Action #84
No
"Day of Wishes" - teaches an acquaintance that magic can't solve the world's problems, only human ingenuity
Action #85
No
"The Magician's Apprentice" - allows a boy to use part of his magic powers to solve a crime
Action #86
No
Action #87
No
Action #88
No
Action #89
No
Action #90
No
"School Days, School Days" - helps make a teacher's lesson more interesting to her class
Action #91
No
"One Man Show" - foils gang of crooks trying to stop a stage show
Action #92
No
Action #93
No
Action #94
No
Action #95
No
"Spotlight For Cinderella" - makes fairy tale come true for girl and step-sisters
Action #96
No
Action #97
No
Action #98
No
"Fish Catches Man" - defeats unsportsmanly fisherman
Action #99
No
"Faces in the Future" - helps set kids on the right path in choosing future occupations and avoiding crime
Action #100
No
"Magic - Past or Present" - vs. magicians of the past
Action #101
No
"The Man Who Didn't Dare" - Zatara helps a milquetoast find confidence
Action #102
No
"Antics About Ancestors" - helps kids of different background reconcile their family histories
Action #103
No
"The Postman Never Rings" - Zatara teaches kids about the importance of the mail service
Action #104
No
"The Perilous Penny Banks" - When a crook turns arsonists by selling explosive piggy banks, it's up to Zatara to shut him down
Action #105
No
"They Wanted Wings" - While entertaining prisoners, Zatara is caught up in a prison breakout when the crooks smuggle in artificial wings
Action #106
No
"Doctor of Danger" -rescues a veterinarian from crooks
Action #107
No
"Let it Rain"- thwarts crooks that threaten weatherman
Action #108
No
"The Baker and the Jailbird" - helps a pastry chef who creations are being used by crooks
Action #109
No
"Elevator to Excitement" - helps out an elevator man bedeviled by crooks.
Action #110
No
"Danger is where you make it!" - Zatara uses his magic to education school children on basic safety practices
Action #111
No
"Twin Magic!" - Bails out twins when they get in trouble by switching places on their high risk jobs
Action #112
No
"Photo of a Phoney" - vs. crooks swindling photographer
Action #113
No
"The Man Who Was Always Late" - saves Charles Guppy
Action #114
No
"The Canines and the Crooks" - vs. dognappers
Action #115
No
Action #116
No
Action #117
No
Action #118
No
Action #119
No
"Concert for Crime" - Helps local citizen break up small town ring of corruption.
Action #120
No
"The Animated Antiques" - exposes a crooked curator
Action #121
No
Action #122
No
Action #123
No
Action #124
No
Action #125
No
Action #126
No
Action #127
No
"Magic Music" - Zatara breaks up swindling racket defrauding a songwriter
Action #128
No
Action #129
No
Action #130
No
"One Man's Army" - busts presumptuous army officer
Action #131
No
"The Prince of Hams" - helps an aspiring actors
Action #132
No
Action #133
No
Action #134
No
Action #135
No
Action #136
No
Action #138
No
"The Animal Actors" - Zatara intervenes on a film set squabble, Kubert art
Action #141
No
"Fightin' Fools" - Zatara breaks up odd riots in Turtle City
World's Best #1
No
(no title) - vs. the Menace in Carson City
World's Finest #2
No
vs. Dr. Caruther
World's Finest #3
No
"Magic Casts It's Vote", vs. Big Elmo
World's Finest #4
No
"The Pageant of Plunder"
World's Finest #5
No
"The Man Who Stole A Bank"
World's Finest #6

No

(no title) - helps reconcile two brothers when one is driven to crime by jealousy
World's Finest #7
No
"Adventure of the Walking Dynamo" - vs. The Magnet Flashback #28
World's Finest #10
No
"The Mean Who Made Mirages" - vs. Dr. Sight, who uses mirages in heists
World's Finest #12
No
"Bobby Meets a Brownie" - hoaxes "Silent" and his mob to recover stolen gold
World's Finest #15
No
"Too Hot to Handle"
World's Finest #16
No
"The Bursting Banks" - vs. bank robbers
World's Finest #19
No
"Magic Many Miles Away" - catches crooks by television
World's Finest #23
No
"Who's Zoo" - thwarts animal smugglers
World's Finest #24
No
"Digging for Danger" - investigates cave-ins and finds sabotage at silver mine
World's Finest #25
No
"The Magic Broadcast" - accidentally hypnotizes entire city by radio
World's Finest #26
No
"Magic by Proxy" - crooks use films of Zatara to hypnotize victims
World's Finest #27
No
"The Staff of Life" - protects baker from crooked competition
World's Finest #28

No

"Postage Stamp Plunder" - recovers kid's stamp collection from crooks
World's Finest #29
No
"Let 'Em Eat Bread!" - Zatara warns about wasting food while other starve
World's Finest #30
No
"The Timid Terror" - helps Tasker Trout, fake game hunter, find true courage
World's Finest #31
No
"Hilarious Harold" - teaches practical joker a lesson
World's Finest #33
No
"Neat Tricks" - reforms careless worker and boss
World's Finest #37
No
"Menace to Magicians" - vs. guy that reveals Magician's secrets
World's Finest #39

No

"The Ghost Goes Wild" - forces a mayor to keep his political promises  
World's Finest #42

No

"The Varmint and the Wizard" - captures Pecos Pete after being robbed by him on a train through the Southwest
 

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