The Invisible Hood/Invisible Justice

Issue
Cover Appearance?
Comment
Reprinted In
Smash #1
No
(no title) - Feature called Hooded Justice, First Appearance as the "Invisible" Hood and as Kent Thurston, does not turn invisible, rescues Maharajah and recovers stolen sapphires
Smash #2
No
(no title) - Feature called Invisible Justice, while pursuing the Spades Gang, turns to Professor Dorn who has an invisibility formula.  Becomes invisible.   Dorn killed by Spades gang
Smash #3
No
(no title) - captures river pirates using a sub to pillage vessels in New York
Smash #4
No
(no title) - I: The Green Lizard, vs. The Green Lizard and kidnapper targeting wealthy businessmen
Smash #5
No
(no title) - rescues a DA when he is kidnapped by a vengeful judge whom he forced to resign
Smash #6
No
(no title) - thwarts crooked scheme to hi-jack the government's helium supply
Smash #7
No
(no title) - breaks up a gang of arsonists that rob during the fire
Smash #8
No
(no title) - catches a ring of crooks using voodoo to hypnotize workers into sabotage
Smash #9
No
(no title) - thwarts crooks disguised as pirates to capture an heir's treasure
Smash #10
No
(no title) - breaks up mutiny on a research ship
Smash #11
No
(no title) - I: The Green Ghost, actually two criminals wearing identical costumes on a robbery spree.  They are revealed as a local financial lawyer with inside knowledge of local finances and his assistant
Smash #12
No
(no title) - While camping in Panama, he captures spies targeting the building of the Panama Canal
Smash #13
No
(no title) - I: The Golden Dragon, vs. the Golden Dragon, an extortionist in Chinatown
Smash #14
No
(no title) - While traveling in the Pacific, The Invisible Hood investigates an island of "ghost", which is actually a gorge filled with poison gas by crooks
Smash #15
No
(no title) - Captures crooks "haunting" a museum
Smash #16
No
(no title) - thwarts Robb, a scientist using an ancient Egyptian anti-gravity device for crime
Smash #17
No
(no title) - captures a jeweler masquerading as a crooked pawn broker to launder stolen goods
Smash #18
No
(no title) - vs. Dr. Moku, an evil shaman
Smash #19
No
(no title) - prevents oil company from over-running an island unchanged since prehistoric times
Smash #20
No
(no title) - vs. crooks threatening a race car driver
Smash #21
No
(no title) - vs. Mr. Mite, leader of a spy ring
Smash #22
No
(no title) - vs. Baxter Slade in England
Smash #23
No
(no title) - vs. the Crystal Queen and Caglio
Smash #24
No
(no title) - helps overthrow Chac Mool, a tyrant ruling indigenous peoples in Panama
Smash #25
No
(no title) - thwarts the Ghosts of the Glens
Smash #26
No
(no title) - vs. Zurgen, a criminal in a subamrine
Smash #27
No
(no title) - I: The White Wizard, vs. The White Wizard and gang. White Wizard escapes
Smash #28
No
(no title) - rescues defense chief from Axis kidnappers
Smash #29
No
(no title) - thwarts Axis agents operating out of the Caribbean
Smash #30
No
(no title) - vs. The White Wizard
Smash #31
No
(no title) - breaks up ring of foreign agents
Smash #32
No
(no title) - thwarts crime at a steel mill
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